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度娘为啥非要让回答问题才能完成任务呢?_百度知道
度娘为啥非要让回答问题才能完成任务呢?
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出门在外也不愁查看: 692|回复: 6
谁能给我个这个+4毛的脚本啊!置顶里的要回复才能看见可是回复关掉了
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兵败合肥 1.到荆北江陵城的江陵树林官帐与鲁肃交谈。
2.前往淮南濡须坞的濡须大帐与鲁肃交谈,答应协助。
3.到天柱山顶第二层与贾华交谈,会与扈质、张辽、徐宣、李典、乐进、精锐兵
x4进入战斗。
4.胜利後,回濡须大帐与鲁肃交谈,答应协助。
5.前往合肥寨第二层与成当交谈,臧霸、孙观、张喜、孙康、青翼军x4进入战斗
6.胜利後,再往上走,与张辽交谈,会与乐进、于禁、李典、蒋济、先锋队x6进
7.胜利後,会立即与司马懿、张辽、夏侯渊、张 、奔狼兵x6进入战斗。
8.胜利後,回到濡须大帐与鲁肃交谈即可完成任务。
任务条件 完成「周瑜空设计」的任务
地区 荆北、江陵城 备注 无
获得物品& & 巨鳇之鳞(地+4) (依角色属性)
kensouyct06^@%kensouyct06^@%刷加5毛啦
置顶哪个要回复?我去改下.
Name=刷5毛5心/请身上带好所有的任务材料(14种)
Info=神龙原著/十一狼小改/江夏寨/21873地图运行
if mapno = 21873 then
move(442,435)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)
DELAY(1500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(3)DELAY(500)
NPC(8,22,1)
event_ok(1)event_ok(1)
DELAY(3000)
DELAY(3000)
REMAP(2)DELAY(300)REMAP(1)DELAY(3000)
move(882,315)
Delay(500)
NPC(1,4,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
move(122,335)
Delay(500)
NPC(1,2,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
NPC(1,2,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(1200)
REMAP(1)DELAY(300)REMAP(2)DELAY(300)
NPC(8,33,1)
event_ok(1)event_ok(1)
DELAY(3000)
DELAY(3000)
REMAP(15)DELAY(300)REMAP(1)DELAY(300)
REMAP(2)DELAY(300)REMAP(1)DELAY(3000)
move(442,855)
Delay(500)
NPC(1,7,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(3000)
REMAP(2)DELAY(300)
move(442,435)
Delay(500)
NPC(1,1,1)
event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(3000)
//孙权复仇完成任务
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(3)DELAY(500)
NPC(8,22,1)
event_ok(1)event_ok(1)
DELAY(3000)
DELAY(3000)
REMAP(2)DELAY(300)REMAP(1)DELAY(300)
REMAP(2)DELAY(300)REMAP(6)DELAY(300)
move(462,355)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(2)DELAY(300)REMAP(1)DELAY(300)REMAP(2)DELAY(300)
REMAP(2)DELAY(1200)
move(442,375)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(6)DELAY(300)REMAP(2)DELAY(1200)
move(462,335)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(3000)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(2)DELAY(300)
REMAP(1)DELAY(300)REMAP(2)DELAY(300)REMAP(6)DELAY(1300)
move(462,355)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(1200)
//二乔之巧思完成任务
REMAP(1)DELAY(300)
move(282,495)
Delay(500)
NPC(1,3,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(4)DELAY(1200)
move(602,395)
Delay(500)
NPC(1,8,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
REMAP(1)DELAY(300)REMAP(2)DELAY(300)REMAP(17)DELAY(300)
REMAP(2)DELAY(300)REMAP(2)DELAY(1200)
move(322,455)
DELAY(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
NPC(9,31,2)
event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
REMAP(1)REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(2)DELAY(1300)REMAP(1)DELAY(300)REMAP(2)DELAY(300)
REMAP(6)DELAY(1200)
move(462,355)
DELAY(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(1)DELAY(300)REMAP(4)DELAY(300)
move(602,395)
Delay(500)
NPC(1,8,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
//周瑜的决断完成任务
REMAP(1)DELAY(300)REMAP(2)DELAY(300)
NPC(8,33,1)
event_ok(1)event_ok(1)
DELAY(3000)
DELAY(3000)
REMAP(30)DELAY(300)REMAP(1)DELAY(300)REMAP(2)DELAY(300)
REMAP(3)DELAY(300)REMAP(5)DELAY(3000)
move(700,740)
Delay(500)
NPC(1,5,7)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(4)DELAY(300)REMAP(2)DELAY(300)REMAP(34)DELAY(1500)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)
DELAY(500)
Delay(500)
NPC(1,2,1)
event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)
DELAY(500)
move(822,1375)
Delay(500)
NPC(1,3,1)
event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)
DELAY(500)
move(462,915)
Delay(500)
NPC(1,4,1)
event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
REMAP(1)DELAY(300)REMAP(30)DELAY(300)REMAP(1)DELAY(300)
REMAP(2)DELAY(300)REMAP(3)DELAY(300)REMAP(5)DELAY(1500)
move(662,695)
Delay(500)
NPC(1,5,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
NPC(1,5,7)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
NPC(1,5,7)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)
DELAY(500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(5)DELAY(300)REMAP(1)DELAY(1500)
move(982,1035)
Delay(500)
NPC(1,5,7)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)
DELAY(500)
//群英会完成任务
REMAP(3)DELAY(300)REMAP(5)DELAY(1200)
move(242,615)
Delay(500)
NPC(1,3,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)
DELAY(1500)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(1)DELAY(300)REMAP(1)DELAY(3000)
move(442,355)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(2)DELAY(300)REMAP(5)DELAY(500)
move(562,375)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(3)DELAY(300)REMAP(5)DELAY(500)
move(242,615)
Delay(500)
NPC(1,3,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(1)DELAY(300)REMAP(1)DELAY(3000)
move(442,295)
Delay(500)
NPC(8,2,0)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
NPC(1,2,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(5)DELAY(300)REMAP(1)DELAY(500)
move(502,375)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(3)DELAY(300)REMAP(1)DELAY(500)
move(422,315)
Delay(500)
NPC(8,2,0)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
NPC(1,2,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
NPC(8,2,0)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
NPC(1,2,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
//一个愿打一个愿挨完成任务
REMAP(1)DELAY(300)REMAP(2)DELAY(300)
REMAP(3)DELAY(300)REMAP(5)DELAY(3000)
move(862,475)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)DELAY(500)
NPC(9,30,2)
DELAY(500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(4)DELAY(300)
REMAP(4)DELAY(300)REMAP(2)DELAY(300)REMAP(1)DELAY(800)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(500)
REMAP(1)DELAY(300)
NPC(8,3,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)
REMAP(2)DELAY(300)REMAP(1)DELAY(300)REMAP(2)DELAY(300)
REMAP(1)DELAY(300)REMAP(4)DELAY(300)REMAP(2)DELAY(300)
REMAP(31)DELAY(300)REMAP(2)DELAY(300)REMAP(1)DELAY(300)
REMAP(4)DELAY(300)REMAP(2)DELAY(1200)
move(802,555)
Delay(500)
NPC(1,12,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(3000)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(7)DELAY(300)REMAP(4)DELAY(3000)
move(302,295)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(1500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(4)DELAY(300)
REMAP(9)DELAY(300)REMAP(1)DELAY(1200)
move(442,315)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)
DELAY(1500)
//庞统连环计完成任务
REMAP(1)DELAY(300)REMAP(2)DELAY(300)REMAP(1)DELAY(300)
REMAP(1)DELAY(300)REMAP(2)DELAY(300)REMAP(1)DELAY(300)
REMAP(30)DELAY(300)REMAP(1)DELAY(300)REMAP(2)DELAY(300)
REMAP(3)DELAY(300)REMAP(5)DELAY(1200)
move(702,455)
Delay(500)
NPC(1,30,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(4)DELAY(300)REMAP(2)DELAY(300)REMAP(31)DELAY(800)
Delay(500)
NPC(1,6,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(2500)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(3000)
REMAP(1)DELAY(300)REMAP(30)DELAY(300)REMAP(1)DELAY(300)
REMAP(2)DELAY(300)REMAP(3)DELAY(300)REMAP(5)DELAY(800)
move(702,455)
Delay(500)
NPC(1,30,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(5)DELAY(300)REMAP(4)DELAY(300)REMAP(2)DELAY(800)
move(402,395)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(3)DELAY(300)
REMAP(2)DELAY(300)REMAP(5)DELAY(300)REMAP(1)DELAY(800)
NPC(1,5,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(2)DELAY(800)
move(582,295)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)
REMAP(5)DELAY(300)REMAP(2)DELAY(800)
move(402,255)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(3)DELAY(300)
REMAP(2)DELAY(300)REMAP(5)DELAY(800)
move(582,375)
Delay(500)
NPC(1,1,1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)event_ok(1)event_ok(1)event_ok(1)event_ok(1)
event_ok(1)
DELAY(800)
REMAP(1)DELAY(300)REMAP(1)DELAY(300)REMAP(4)DELAY(300)
REMAP(2)DELAY(300)REMAP(15)DELAY(300)
REMAP(1)DELAY(300)REMAP(2)DELAY(800)
//万事俱备只欠东风完成任务,回到江夏寨任务起始点
:生气发现琨哥
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求窝吧数学帝帮忙,玩个游戏得回答个问题才能过任务 我不会啊收藏
老头去世,要给3个儿子分17头牛,一半给老大,三分之一给老二,九分之一给老三在不能杀了牛的前提下怎么分?
好吧,我为我的智商拙计
1楼 23:20&|
实在是不会啊。有木有还没睡觉的来帮忙
2楼 23:21&|
17头,去借一头,就18头啦,然后给老大一半=9头;给老二1/3=6头;给老三1/9=2头,然后把剩下的一头还人家。。
收起回复3楼 23:26&|
老大9头,老二6头,老三2头
5楼 00:14&|
登录百度帐号我的游戏推荐游戏
后查看最近玩过的游戏
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UID1417794积分1084主题精华0SD币16 点注册时间手机机型其他最后登录阅读权限30
天若有情天亦老
, 积分 1084, 距离下一级还需 416 积分
该用户从未签到UID1417794帖子威望1009 点贡献值0 SD币16 点手机机型其他注册时间
由于下的电影太多,一起下载太慢。所以问一下,迅雷5怎么样才能下载完一个自动下载另一个任务?
UID860206积分3078主题精华0SD币22 点注册时间手机机型三星 I9100最后登录阅读权限80
签到天数: 5 天[LV.2]偶尔看看IUID860206帖子威望2774 点贡献值0 SD币22 点手机机型三星 I9100注册时间
配置里设置一下就行了2 F# g( T% s# R5 a. Q. P3 ^$ g
. k4 ~! v2 M( M( Y% I&&t
把所有想下载的任务都开着,当前就只会下载一个,其它的,都是等待状态,当下载完一个后,就会自动接下去下载。。。
(27 KB, 下载次数: 7)
13:00 上传
下载次数: 7
UID1417794积分1084主题精华0SD币16 点注册时间手机机型其他最后登录阅读权限30
天若有情天亦老
, 积分 1084, 距离下一级还需 416 积分
该用户从未签到UID1417794帖子威望1009 点贡献值0 SD币16 点手机机型其他注册时间
原来这样好了,不好意思我是菜鸟 [s:244]
为66守候 该用户已被删除
提示: 作者被禁止或删除 内容自动屏蔽百度知道,做那个新手任务之入门篇,我回答问题了,怎么还不能完成任务啊_百度知道
百度知道,做那个新手任务之入门篇,我回答问题了,怎么还不能完成任务啊
提问者采纳
百度系统更新延迟很厉害,你多等等可能就好了。如果不想等,也可以直接去投诉,在投诉吧里点“意见建议或其它”投诉。这里发贴:
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其他2条回答
你就按上面的提示,找一些你觉得你可以回答的问题回答就好。。如果被采纳就最好了,如果别人回答的问题你觉得有道理就定个最佳答案,当然一定要你的问题也被采纳这样你的任务就会完成的很快。。积分达到了任务就完成了。
你等等看,如果不行,那就是你没有领任务,所以就没效果咯、、、
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