跪求此完美世界国际版下载人物代码

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本帖最后由 kyna2010 于
06:28 编辑
先,打开完美世界文件夹:
然后打开 element文件夹
接着,打开:\userdata文件夹
最后打开:character文件夹
好了,然后你会看到11个文件,
71 为女羽灵的形象修改默认配置
70为男羽灵的形象修改默认配置
00 为男武侠的形象修改默认配置
10 为男法师的形象修改默认配置
01 为女武侠的形象修改默认配置
11 为女法师的形象修改默认配置
61 为女羽芒的形象修改默认配置
60为男羽芒的形象修改默认配置
40为妖兽的形象修改默认配置
31为妖精的形象修改默认配置把你要的
形象修改配置打开里面就是代码了
然后把那个代码删掉,**你喜欢的上去
进入游戏,就可以看效果了
只要是女代码放到那个女职业形象修改默认配置都可以
男代码也是一样的呵呵........................
_______主要修改部分___________&&
bodyID =&&
colorBody =&&
headScale = # 头围&&
upScale = # 上围&&
waistScale = # 腰围&&
armWidth = # 臂宽&&
legWidth = # 腿宽&&
breastScale = # 胸围&&
_____________________________&&
改完后登陆游戏新建人物,&&
选择相应种族就会出现修改的样子~&&
最好不要再做修改~不然又会变成原设置&&
注:仅适用于新创建人物,对已有角色无法进行修改&&
ini 内容说明
[3Parts] ===================================&&
scaleUp = 136& && & 该区域可能是人物形象初始数据&&
scaleMiddle = 128& && && && && &
scaleDown = 118& &
& && && && && && && && &也可能是限定值&&
[BlendFace]&&
idFaceShape1 = 23&&
idFaceShape2 = 23&&
blendFaceShape = 50 ===========================&&
[Face]==============脸&&
scaleFaceH = 123&&
scaleFaceV = 133 ======(HV数值确定脸的大小)&&
idFaceTex = 5 ====(脸代码)&&
[Faling]=======(不清楚是什么)&&
idFalingSkin = 434&&
idFalingTex = 436&&
[Forehead]=============额&&
offsetForeheadH = 137&&
offsetForeheadV = 128&&
offsetForeheadZ = 128 ====(HVZ数值确定额的位置)&&
rotateForehead = 128&&
scaleForehead = 128 ======(额的大小)&&
[YokeBone]=========颧&&
offsetYokeBoneH = 128&&
offsetYokeBoneV = 131&&
offsetYokeBoneZ = 128 ====(HVZ数值确定颧位置)&&
rotateYokeBone = 128&&
scaleYokeBone = 128 ====(颧的大小)&&
[Cheek]===========颊&&
offsetCheekH = 126&&
offsetCheekV = 123&&
offsetCheekZ = 124 ====(HVZ数值确定颊的位置)&&
scaleCheek = 126 ====(颊的大小)&&
[Chain]========链&&
offsetChainV = 124&&
offsetChainZ = 128 ===(VZ数值确定链的位置)&&
rotateChain = 128&&
scaleChainH = 64 =====(链的大小)&&
[Jaw]=========颚&&
offsetJawH = 144&&
offsetJawV = 136&&
offsetJawZ = 128 ====(HVZ数值确定颚的位置)&&
scaleJawSpecial = 128&&
scaleJawH = 104 ====(额的宽度)&&
scaleJawV = 126 ====(颚的长度)&&
[Eye] ===========眼睛&&
idEyeBaseTex = 257 ===(眼睛代码)&&
idEyeHighTex = 569 ====(眼皮代码)&&
idEyeBallTex = 9 ====(眼球代码)&&
idEyeShape = 36 ===(眼睛代码)&&
scaleEyeH = 108&&
scaleEyeV = 220 ===(HV数值决定眼睛大小)&&
rotateEye = 85 ====(眼睛)&&
offsetEyeH = 0&&
offsetEyeV = 0&&
offseteyeZ = 0 =====(HVZ决定眼睛位置)&&
scaleEyeBall = 0&&
scaleEyeH2 = 0 ===(是否开取单双眼睛修改)&&
0为不开区 1为开区单 2为开区双&&
scaleEyeV2 = 0&&
rotateEye2 = 0&&
offsetEyeH2 = 0&&
offsetEyeV2 = 0&&
offseteyeZ2 = 0&&
scaleEyeBall2 = 0&&
[Brow]===========眉毛&&
idBrowTex = 7 ===(眉毛代码)&&
idBrowShape = 0&&
scaleBrowH = 0 ===(眉毛粗细)&&
scaleBrowV = 0 ====(眉毛粗细)&&
rotateBrow = 0 ====(眉毛幅度)&&
offsetBrowH = 0&&
offsetBrowV = 0&&
offsetBrowZ = 0 ====(HVZ数值确定眉毛位置)&&
scaleBrowH2 = 0 (是否开取单双眉毛修改)&&
(0为不开取 1为开取单 2为开取双)&&
scaleBrowV2 = 0&&
rotateBrow2 = 0&&
offsetBrowH2 = 0&&
offsetBrowV2 = 0&&
offsetBrowZ2 = 0&&
[Nose] ===========鼻子&&
idNoseTex = 2 ====(鼻子代码)&&
idNoseTipShape = 16 ===(鼻子形状代码)&&
scaleNoseTipH = 133&&
scaleNoseTipV = 149&&
scaleNoseTipZ = 128 (HVZ数值确定鼻子大小)&&
offsetNoseTipV = 135 ===(鼻子位置)&&
idNoseBridgeShape = 15 ==(鼻梁代码)&&
scaleBridgeTipH = 128 ==(鼻梁大小)&&
offsetBridgeTipZ = 76 ===(鼻梁位置)&&
[Mouth]] ===========嘴巴&&
idMouthUpLipLine = 89 ===(上唇代码)&&
idMouthMidLipLine = 86===(嘴缝代码)&&
idMouthDownLipLine =0 ====(下唇代码)&&
thickUpLip = 10 ===(上唇厚度)&&
thickDownLip = 0 ===(下唇厚度)&&
scaleMouthH = 0 =====(嘴巴大小)&&
offsetMouthV = 10 ====(唇位置)&&
offsetMOuthZ = 0 ====(唇位置)&&
idMouthTex = 0 ===(嘴巴代码)&&
offsetCornerOfMouthSpecial = 10 =====嘴巴左右翘&&
scaleMouthH2 = 74 ====(嘴巴位置)&&
offsetCornerOfMouthSpecial2 = 0 ====嘴巴左右翘&&
[Ear] ==================耳朵&&
idEarShape = 22 ===(耳朵形状代码)&&
scaleEar = 125 ===(耳朵大小)&&
offsetEarV = 147 ===(耳朵位置)&&
[Hair] =============头发&&
idHairModel = 279 ===== 发型
idHairTex = 424 ====发型纹理代码&&
[Moustache]===========胡子&&
idMoustacheTex = 0 ===(xxx胡子代码)&&
idMoustacheSkin = 0 ===(xxx胡子代码)&&
idGoateeTex = 0 =====(xxx胡子代码)
[Color]============颜色&&
colorHair = -789517 ==== (头发颜色)&&
colo**ce = -2 =====(脸部颜色)&&
colorEye = - =====(眼睛颜色)&&
colorBrow = -2868152 ======(眉毛颜色)&&
colorMouth = -2866372 ======(嘴巴颜色)&&
colorEyeBall = - ===(眼球颜色)&&
colorMoustache = -1 =====(胡子颜色 )
[Body]==========身体&&
bodyID = 0 ====(身体特征代码)&&
colorBody = -2 ====身体颜色(肤色)&&
headScale = 121 ====(头的大小)&&
upScale = 110&&(上身大小)
waistScale = 100 ====(腰围)&&
armWidth = 110 ====(手臂大小)&&
legWidth = 110 =====(脚部大小)&&
breastScale = 100 ====(胸部大小)
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SF&&我收藏了妞~!
亲亲玛门小王子~!
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& && && && && && && && &红尘深处& &我应劫而来........
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你们没抢到前排
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& && && && && && && && &红尘深处& &我应劫而来........
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没JJ啊没JJ
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很有用的,谢谢LZ!
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收藏了我。。。。。
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klrjgkujerio
~╰别傻敌用你敌天真去o】
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& && && && && && &&&
& && && && && && && && && &&&&& 如果想要就争取弄到手,如果弄不到手就争取毁掉,如果得不到又毁不掉那就彻底抛弃吧..
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& & 跪求这个MM的代码
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& && & 首页留名
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这贴子好啊
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open('/guild/guild_images/33719/bbs/95385.png');}" onmousewheel="return imgzoom(this);" alt="" />
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不错看起来好漂亮
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绝对要收藏
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,。。。。。。。。。。。。。。。。。。。
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普及科学知识
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这个必须收藏
活蹦乱跳↗↗湮灭丶芸芯
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dddddddddddddddddddddd
在线时长≥24小时Apache Tomcat/7.0.59 - Error report HTTP Status 403 - type Status reportmessage description Access to the specified resource has been forbidden.Apache Tomcat/7.0.59这明显是处理过的,完美里的头发有这种发丝吗,头发和眼瞳还有唇线都做过处理。
不过我弄了相似的WX形象,是素颜的。眼珠颜色和发型不一样
其他答案(共1个回答)
修罗练狱:物理攻击565-1694
物理攻击+84
体质+17狮子王*钢心:物理攻击582-1358
狂战士(这个属性不需要解释了吧...
完美世界国际版我也玩过几天,相比较而言,国际版的更符合了它游戏的内容和对象。别说现在的网游都以免费为主,这点上完美世界国际版的做的还比较好,游戏虽然仍然多半是道...
我说几个哥们,那是神器好不好要是随便谁都能得到的那还叫神器吗,先别说神器就说100的黄金吧难道又真的那么好掉每次都有?
其实人妖的问题本就不存在,只不过你把这一切豆油当成真的时候,才出现所谓的人妖!
不能 不是同一个区都不能进 何况根本就不是同一个游戏 国际版和国内版客户端不相通的
答: 港润双城国际公寓(广州珠江新城美国领事馆店)离美国领事馆 走路多少分钟
答: 朋友相处要严以律己,宽以待人。朋友出去玩,AA制最好。如果不是,自己要抢先付钱,不要斤斤计较。你就是不坐船也要抢先付钱才对。意欲取之,必先予之。其实朋友只是要你...
答: 哪是防挂机的
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这个不是我熟悉的地区求《完美世界国际》帅气的男FS人物形象代码。
求《完美世界国际》帅气的男FS人物形象代码。
09-04-28 &
完美个性化:以变成大号胖子为例 打开《完美世界》国际版的文件夹 进入element/userdata/character character70 男MM character71 女MM character60 男MG character61 女MG character40 SS character31 YJ character11 女FS character10 男FS character00 男WX character01 女WX 选择你想修改的职业,把[Body]里面的参数改为999(999为最大值) headScale = 130(999) 头部 upScale = 129(999) 上身 waistScale = 119(999) 腰部 armWidth = 124(999) 手臂 legWidth = 124(999) 腿 breastScale = 130(999) 胸部 之后创建人物,你会发现你变“胖”很多 上面参数可以按自己的喜好调整的 注:容貌、化妆等最好预先保存,如果你已修改了参数,再去化妆等,会恢复原貌,所以先预先保存(保存当前设置)设置在修改 由上,如果你想恢复原来的身材,只要修改容貌等就可以
请登录后再发表评论!完美世界国际版女(YJ/FS/MM)人物(角色)代码大全{带图}
scaleUp = 113
scaleMiddle = 106
scaleDown = 86
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 112
scaleFaceV = 128
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 149
offsetYokeBoneV = 146
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
offsetCheekH = 148
offsetCheekV = 146
offsetCheekZ = 128
scaleCheek = 128
offsetChainV = 128
offsetChainZ = 128
rotateChain = 123
scaleChainH = 101
offsetJawH = 140
offsetJawV = 138
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 257
idEyeHighTex = 318
idEyeBallTex = 9
idEyeShape = 36
scaleEyeH = 120
scaleEyeV = 178
rotateEye = 112
offsetEyeH = 118
offsetEyeV = 124
offseteyeZ = 128
scaleEyeBall = 155
scaleEyeH2 = 120
scaleEyeV2 = 178
rotateEye2 = 112
offsetEyeH2 = 118
offsetEyeV2 = 124
offseteyeZ2 = 128
scaleEyeBall2 = 155
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 99
scaleBrowV = 91
rotateBrow = 130
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 99
scaleBrowV2 = 91
rotateBrow2 = 130
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 111
scaleNoseTipV = 160
scaleNoseTipZ = 117
offsetNoseTipV = 115
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 96
idMouthUpLipLine = 91
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 108
thickDownLip = 78
scaleMouthH = 64
offsetMouthV = 100
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 147
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 147
idEarShape = 22
scaleEar = 128
offsetEarV = 175
idHairModel = 279
idHairTex = 423
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -1117453
colo**ce = -1
colorEye = -
colorBrow = -9079434
colorMouth = -1661486
colorEyeBall = -
colorMoustache = -1
bodyID = 4
colorBody = -1
headScale = 120
upScale = 110
waistScale = 107
armWidth = 110
legWidth = 110
breastScale = 120
scaleUp = 113
scaleMiddle = 106
scaleDown = 86
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 112
scaleFaceV = 128
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 149
offsetYokeBoneV = 146
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
offsetCheekH = 148
offsetCheekV = 146
offsetCheekZ = 128
scaleCheek = 128
offsetChainV = 128
offsetChainZ = 128
rotateChain = 123
scaleChainH = 101
offsetJawH = 140
offsetJawV = 138
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 257
idEyeHighTex = 318
idEyeBallTex = 9
idEyeShape = 36
scaleEyeH = 120
scaleEyeV = 178
rotateEye = 112
offsetEyeH = 118
offsetEyeV = 124
offseteyeZ = 128
scaleEyeBall = 155
scaleEyeH2 = 120
scaleEyeV2 = 178
rotateEye2 = 112
offsetEyeH2 = 118
offsetEyeV2 = 124
offseteyeZ2 = 128
scaleEyeBall2 = 155
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 99
scaleBrowV = 91
rotateBrow = 130
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 99
scaleBrowV2 = 91
rotateBrow2 = 130
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 111
scaleNoseTipV = 160
scaleNoseTipZ = 117
offsetNoseTipV = 115
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 96
idMouthUpLipLine = 91
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 108
thickDownLip = 78
scaleMouthH = 64
offsetMouthV = 100
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 147
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 147
idEarShape = 22
scaleEar = 128
offsetEarV = 175
idHairModel = 279
idHairTex = 423
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -1117453
colo**ce = -1
colorEye = -
colorBrow = -9079434
colorMouth = -1661486
colorEyeBall = -
colorMoustache = -1
bodyID = 4
colorBody = -1
headScale = 120
upScale = 110
waistScale = 107
armWidth = 110
legWidth = 110
breastScale = 120
scaleUp = 92
scaleMiddle = 89
scaleDown = 95
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 95
scaleFaceV = 118
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 142
offsetForeheadV = 129
offsetForeheadZ = 145
rotateForehead = 118
scaleForehead = 132
[YokeBone]
offsetYokeBoneH = 153
offsetYokeBoneV = 129
offsetYokeBoneZ = 112
rotateYokeBone = 128
scaleYokeBone = 126
offsetCheekH = 144
offsetCheekV = 123
offsetCheekZ = 124
scaleCheek = 126
offsetChainV = 128
offsetChainZ = 128
rotateChain = 120
scaleChainH = 94
offsetJawH = 152
offsetJawV = 136
offsetJawZ = 179
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 329
idEyeHighTex = 570
idEyeBallTex = 9
idEyeShape = 36
scaleEyeH = 103
scaleEyeV = 172
rotateEye = 113
offsetEyeH = 118
offsetEyeV = 103
offseteyeZ = 104
scaleEyeBall = 158
scaleEyeH2 = 103
scaleEyeV2 = 172
rotateEye2 = 113
offsetEyeH2 = 118
offsetEyeV2 = 103
offseteyeZ2 = 104
scaleEyeBall2 = 158
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 108
scaleBrowV = 97
rotateBrow = 131
offsetBrowH = 129
offsetBrowV = 148
offsetBrowZ = 118
scaleBrowH2 = 108
scaleBrowV2 = 97
rotateBrow2 = 131
offsetBrowH2 = 129
offsetBrowV2 = 148
offsetBrowZ2 = 118
idNoseTex = 4
idNoseTipShape = 16
scaleNoseTipH = 100
scaleNoseTipV = 127
scaleNoseTipZ = 147
offsetNoseTipV = 133
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 119
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 100
thickDownLip = 89
scaleMouthH = 66
offsetMouthV = 140
offsetMOuthZ = 124
idMouthTex = 14
offsetCornerOfMouthSpecial = 132
scaleMouthH2 = 66
offsetCornerOfMouthSpecial2 = 132
idEarShape = 21
scaleEar = 118
offsetEarV = 137
idHairModel = 300
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -857108
color face = -1
colorEye = -
colorBrow = -
colorMouth = -1324862
colorEyeBall = -
colorMoustache = -1
bodyID = 0
colorBody = -1
headScale = 110
upScale = 110
waistScale = 100
armWidth = 110
legWidth = 110
breastScale = 10
scaleUp = 104
scaleMiddle = 99
scaleDown = 108
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 104
scaleFaceV = 113
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 113
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 168
offsetYokeBoneV = 147
offsetYokeBoneZ = 97
rotateYokeBone = 136
scaleYokeBone = 136
offsetCheekH = 142
offsetCheekV = 134
offsetCheekZ = 128
scaleCheek = 128
offsetChainV = 142
offsetChainZ = 128
rotateChain = 112
scaleChainH = 91
offsetJawH = 136
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 257
idEyeHighTex = 574
idEyeBallTex = 9
idEyeShape = 34
scaleEyeH = 110
scaleEyeV = 204
rotateEye = 103
offsetEyeH = 113
offsetEyeV = 100
offseteyeZ = 113
scaleEyeBall = 185
scaleEyeH2 = 110
scaleEyeV2 = 204
rotateEye2 = 103
offsetEyeH2 = 113
offsetEyeV2 = 100
offseteyeZ2 = 113
scaleEyeBall2 = 185
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 98
scaleBrowV = 78
rotateBrow = 119
offsetBrowH = 119
offsetBrowV = 144
offsetBrowZ = 128
scaleBrowH2 = 98
scaleBrowV2 = 78
rotateBrow2 = 119
offsetBrowH2 = 119
offsetBrowV2 = 144
offsetBrowZ2 = 128
idNoseTex = 4
idNoseTipShape = 16
scaleNoseTipH = 103
scaleNoseTipV = 128
scaleNoseTipZ = 128
offsetNoseTipV = 147
idNoseBridgeShape = 15
scaleBridgeTipH = 114
offsetBridgeTipZ = 115
idMouthUpLipLine = 89
idMouthMidLipLine = 88
idMouthDownLipLine = 93
thickUpLip = 119
thickDownLip = 109
scaleMouthH = 64
offsetMouthV = 156
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 129
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 129
idEarShape = 21
scaleEar = 128
offsetEarV = 148
idHairModel = 299
idHairTex = 312
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -789517
colo**ce = -1
colorEye = -
colorBrow = -
colorMouth = -2930116
colorEyeBall = -
colorMoustache = -1
bodyID = 1
colorBody = -1
headScale = 119
upScale = 92
waistScale = 92
armWidth = 92
legWidth = 92
breastScale = 92
scaleUp = 120
scaleMiddle = 113
scaleDown = 96
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 128
scaleFaceV = 116
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 126
offsetForeheadV = 144
offsetForeheadZ = 140
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 140
offsetYokeBoneV = 139
offsetYokeBoneZ = 108
rotateYokeBone = 113
scaleYokeBone = 112
offsetCheekH = 137
offsetCheekV = 161
offsetCheekZ = 142
scaleCheek = 137
offsetChainV = 136
offsetChainZ = 124
rotateChain = 128
scaleChainH = 88
offsetJawH = 140
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 105
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 13
idEyeHighTex = 571
idEyeBallTex = 9
idEyeShape = 361
scaleEyeH = 132
scaleEyeV = 179
rotateEye = 103
offsetEyeH = 120
offsetEyeV = 119
offseteyeZ = 105
scaleEyeBall = 167
scaleEyeH2 = 132
scaleEyeV2 = 179
rotateEye2 = 103
offsetEyeH2 = 120
offsetEyeV2 = 119
offseteyeZ2 = 105
scaleEyeBall2 = 167
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 127
scaleBrowV = 117
rotateBrow = 133
offsetBrowH = 135
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 127
scaleBrowV2 = 117
rotateBrow2 = 133
offsetBrowH2 = 135
offsetBrowV2 = 128
offsetBrowZ2 = 128
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 103
scaleNoseTipV = 151
scaleNoseTipZ = 127
offsetNoseTipV = 163
idNoseBridgeShape = 15
scaleBridgeTipH = 128
offsetBridgeTipZ = 91
idMouthUpLipLine = 91
idMouthMidLipLine = 87
idMouthDownLipLine = 94
thickUpLip = 64
thickDownLip = 120
scaleMouthH = 71
offsetMouthV = 151
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 136
scaleMouthH2 = 71
offsetCornerOfMouthSpecial2 = 136
idEarShape = 22
scaleEar = 100
offsetEarV = 169
idHairModel = 499
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -131072
colorFace = -1
colorEye = -
colorBrow = -
colorMouth = -1929315
colorEyeBall = -
colorMoustache = -1
bodyID = 1
colorBody = -1
headScale = 131
upScale = 110
waistScale = 100
armWidth = 110
legWidth = 110
breastScale = 108
scaleUp = 118
scaleMiddle = 99
scaleDown = 109
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 150
scaleFaceV = 128
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 147
offsetForeheadV = 128
offsetForeheadZ = 97
rotateForehead = 116
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 192
offsetYokeBoneV = 89
offsetYokeBoneZ = 128
rotateYokeBone = 132
scaleYokeBone = 128
offsetCheekH = 131
offsetCheekV = 116
offsetCheekZ = 128
scaleCheek = 128
offsetChainV = 156
offsetChainZ = 84
rotateChain = 128
scaleChainH = 128
offsetJawH = 188
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 13
idEyeHighTex = 323
idEyeBallTex = 9
idEyeShape = 362
scaleEyeH = 113
scaleEyeV = 228
rotateEye = 133
offsetEyeH = 123
offsetEyeV = 64
offseteyeZ = 128
scaleEyeBall = 192
scaleEyeH2 = 113
scaleEyeV2 = 228
rotateEye2 = 133
offsetEyeH2 = 123
offsetEyeV2 = 64
offseteyeZ2 = 128
scaleEyeBall2 = 192
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 89
scaleBrowV = 110
rotateBrow = 90
offsetBrowH = 168
offsetBrowV = 114
offsetBrowZ = 109
scaleBrowH2 = 89
scaleBrowV2 = 110
rotateBrow2 = 90
offsetBrowH2 = 168
offsetBrowV2 = 114
offsetBrowZ2 = 109
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 88
scaleNoseTipV = 116
scaleNoseTipZ = 110
offsetNoseTipV = 153
idNoseBridgeShape = 15
scaleBridgeTipH = 64
offsetBridgeTipZ = 64
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 168
thickDownLip = 118
scaleMouthH = 64
offsetMouthV = 128
offsetMOuthZ = 119
idMouthTex = 14
offsetCornerOfMouthSpecial = 137
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 137
idEarShape = 21
scaleEar = 122
offsetEarV = 128
idHairModel = 497
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -10497
colorFace= -1
colorEye = 0
colorBrow = -
colorMouth = -2264922
colorEyeBall = 0
colorMoustache = -1
bodyID = 2
colorBody = -1
headScale = 110
upScale = 110
waistScale = 100
armWidth = 110
legWidth = 110
breastScale = 100
scaleUp = 127
scaleMiddle = 114
scaleDown = 96
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 133
scaleFaceV = 123
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 131
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
offsetCheekH = 126
offsetCheekV = 123
offsetCheekZ = 124
scaleCheek = 126
offsetChainV = 128
offsetChainZ = 128
rotateChain = 128
scaleChainH = 105
offsetJawH = 137
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 329
idEyeHighTex = 567
idEyeBallTex = 9
idEyeShape = 32
scaleEyeH = 124
scaleEyeV = 255
rotateEye = 123
offsetEyeH = 115
offsetEyeV = 105
offseteyeZ = 128
scaleEyeBall = 192
scaleEyeH2 = 124
scaleEyeV2 = 255
rotateEye2 = 123
offsetEyeH2 = 115
offsetEyeV2 = 105
offseteyeZ2 = 128
scaleEyeBall2 = 192
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 128
scaleBrowV = 83
rotateBrow = 115
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 128
scaleBrowV2 = 83
rotateBrow2 = 115
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
idNoseTex = 4
idNoseTipShape = 16
scaleNoseTipH = 112
scaleNoseTipV = 130
scaleNoseTipZ = 128
offsetNoseTipV = 135
idNoseBridgeShape = 17
scaleBridgeTipH = 128
offsetBridgeTipZ = 128
idMouthUpLipLine = 91
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 110
thickDownLip = 116
scaleMouthH = 66
offsetMouthV = 128
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 141
scaleMouthH2 = 66
offsetCornerOfMouthSpecial2 = 141
idEarShape = 21
scaleEar = 128
offsetEarV = 128
idHairModel = 299
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -1
colorFace = -1
colorEye = -
colorBrow = -6135465
colorMouth = -1795928
colorEyeBall = -
colorMoustache = 0
bodyID = 1
colorBody = -1
headScale = 113
upScale = 110
waistScale = 100
armWidth = 110
legWidth = 110
breastScale = 100
scaleUp = 118
scaleMiddle = 110
scaleDown = 124
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
scaleFaceH = 84
scaleFaceV = 128
idFaceTex = 5
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 192
offsetForeheadV = 131
offsetForeheadZ = 134
rotateForehead = 131
scaleForehead = 64
[YokeBone]
offsetYokeBoneH = 139
offsetYokeBoneV = 139
offsetYokeBoneZ = 64
rotateYokeBone = 128
scaleYokeBone = 128
offsetCheekH = 158
offsetCheekV = 116
offsetCheekZ = 96
scaleCheek = 108
offsetChainV = 161
offsetChainZ = 76
rotateChain = 126
scaleChainH = 92
offsetJawH = 128
offsetJawV = 136
offsetJawZ = 128
scaleJawSpecial = 115
scaleJawH = 128
scaleJawV = 128
idEyeBaseTex = 257
idEyeHighTex = 325
idEyeBallTex = 9
idEyeShape = 36
scaleEyeH = 132
scaleEyeV = 182
rotateEye = 110
offsetEyeH = 115
offsetEyeV = 131
offseteyeZ = 86
scaleEyeBall = 189
scaleEyeH2 = 132
scaleEyeV2 = 182
rotateEye2 = 110
offsetEyeH2 = 115
offsetEyeV2 = 131
offseteyeZ2 = 86
scaleEyeBall2 = 189
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 118
scaleBrowV = 103
rotateBrow = 128
offsetBrowH = 120
offsetBrowV = 192
offsetBrowZ = 128
scaleBrowH2 = 118
scaleBrowV2 = 103
rotateBrow2 = 128
offsetBrowH2 = 120
offsetBrowV2 = 192
offsetBrowZ2 = 128
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 110
scaleNoseTipV = 150
scaleNoseTipZ = 121
offsetNoseTipV = 120
idNoseBridgeShape = 15
scaleBridgeTipH = 79
offsetBridgeTipZ = 87
idMouthUpLipLine = 89
idMouthMidLipLine = 87
idMouthDownLipLine = 93
thickUpLip = 82
thickDownLip = 96
scaleMouthH = 64
offsetMouthV = 167
offsetMOuthZ = 101
idMouthTex = 14
offsetCornerOfMouthSpecial = 145
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 145
idEarShape = 21
scaleEar = 128
offsetEarV = 128
idHairModel = 599
idHairTex = 311
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair = -1838863
colo**ce = -1
colorEye = -1588501
colorBrow = -7970227
colorMouth = -2192519
colorEyeBall = -
colorMoustache = -1
bodyID = 0
colorBody = -1
headScale = 122
upScale = 119
waistScale = 112
armWidth = 119
legWidth = 119
breastScale = 108
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